[reach]
high poly scene.3dsmax + zbrush
|
[mary eva]
photomanipulation.photoshop |
[risandi von]
high poly scene.3dsmax |
[xenomorphis]
photomanipulation.photoshop |
[level art_vengeance on the rocks]
campus ubisoft game.real-time screenshots |
[level art_vengeance on the rocks]
campus ubisoft game.real-time screenshots |
[level art_vengeance on the rocks]
campus ubisoft.real-time screenshots |
[level art_vengeance on the rocks]
campus ubisoft.wireframe |
[level art_vengeance on the rocks]
campus ubisoft.wireframe |
[level art_vengeance on the rocks]
campus ubisoft.wireframe |
[various diffuses_vengeance on the rocks
campus ubisoft game.photoshop |
[tileable floor diffuses_reach scene]
photoshop |
[tileable corrugated metal_vengeance on the rocks]
photoshop |
[tileable wall textures_risendi von]
photoshop |
[a moment in time]
photomanipulation.photoshop |
[éphrem, le lanceur de couteaux_votr]
campus ubisoft game.3d render + photoshop |
[hud_vengeance on the rocks]
campus ubisoft game |
[various sketches and concepts]
pencil |